Material UI Options¶
After NiloToon's auto material conversion, the result may not always be perfect. You can improve the character materials by manually editing key settings.
We recommend at least reading the following sections:
Important Material Inspector Buttons:
Important Groups/Properties:
- Surface Type
- Is Skin? / Is Face?
- Render Face(Cull)
- Classic Outline
- Eyeglasses
- Shadow Color
- Lighting Style
Group UI Display Mode¶
This is an important option!

At the top of the NiloToon_Character material, you will see Group UI Display > Mode, which offers 4 modes:
| Mode | Description |
|---|---|
| Basic | Shows a minimum number of groups. Only suitable for first-time users. |
| Normal | Shows all core and commonly used groups. (Default mode) |
| Expert | Shows a larger number of groups. |
| ShowAll | Shows all groups, including experimental and rarely used ones. |
Group UI Display Mode only controls the visibility of feature groups in the material; it does not affect the actual effectiveness of any group. This means a group can be active but invisible due to the current Group UI Display Mode. If you have active but invisible groups, we recommend setting the mode to ShowAll to make all groups visible.
This mode is saved per material. If you set a material's mode to ShowAll and export it as a .unitypackage, the recipient will also see ShowAll after importing.
Practical Tip
In most cases, keep the Normal mode and switch to ShowAll only when you need additional controls or features. If you use any extra features that are only visible in ShowAll mode, keep that material set to ShowAll.
Basic and Expert are rarely used.
Show Only Modified¶
This is an important button!
By default, NiloToon shows all groups and properties defined by the Group UI Display Mode. The number of groups and properties can be overwhelming. To check only what has been actually edited, click the eye icon at the top of the material inspector.

Then select Show Only Modified Properties by Group.

Now only modified properties/groups will be displayed, and all properties/groups at their default values will be hidden.
Show Only Modified Properties by Group is very useful when you want to understand all the non-default settings in a material. It is especially helpful for understanding, debugging, or studying a particular material's configuration.
Revert Button¶
This is an important button!

When a property or group has been modified (no longer at its default value), a Revert button (white arrow) appears on the right side of that group/property. You can click the Revert button on any modified property or group to revert it to the default value at any time. This is very useful when you have edited some properties or groups but do not like the result and want to reset to the default.
Since only modified properties display the Revert button, it also serves as a quick marker to identify which properties have been changed.
Additionally, it is a great tool for cleaning up unused groups in a material, particularly when artists have randomly changed settings within groups they do not use and forgot to revert them.
Tooltip¶
If you want to learn more about a property or a group, hover the mouse over it. A detailed tooltip will appear explaining what that property or group does.

In the image above, you can hover over any group or property to view tooltip details.